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Jack the Ripper interview

Eivind Senior Content Writer
Updated on

StratosGroup has interviewed Philippe Gaudé, the producer for the upcoming adventure Jack the Ripper. Read the full interview over at StratosGroup.

 

SG: Setting the game in early twentieth-century New York and focusing on a serial killer will certainly make for a dark game, both visually and thematically. How important is setting the right mood for an adventure game?

 

PG: It is as important as in a movie. I think adventure games will have more and more in common with motion pictures, as they are very story and character focused. Players want to be emotionally involved in a game. The day someone tells me “you know, this game was so touching I cried,” I would say we’ve reached a new stage in adventure gaming.