When not writing and composing music for countless other projects (both personal and commercial), Randall Rigdon holds a place in his heart for adventure games and the future of interactive entertainment. Favorites include Riven, Obsidian, Broken Sword, Blade Runner, Day of the Tentacle, and Jet Set Radio Future.
Attending E3 for my first time, my expectations of the yearly videogame extravaganza were amply met as I was ambushed by screens of exploding color at every corner, strapped into sensory-overloading “reality” headsets at the hands of scantily-clad maidens, and scratched my head at the sight of costumed DJs dancing with Conan O’Brien underneath twenty-foot […]
A feeling of deja vu filled me as I drudged through the monotony of : surely I had already played this game with these same puzzles and identical interface, only under a different name and similar setting. However, it wasn’t developed by the teams behind , , , or any of the other recent mobile […]
“Sorry, just trying to interact with everything to see what happens.”… “Probably not much, I think the developers got lazy towards the end of development.” So goes an exchange between the nameless protagonist and a hotel manager just four minutes into . Self-deprecating meta-references like these are the norm in this intentionally crude adventure, and […]
At the risk of stating the obvious, is a visual treat. Similar in style to its prologue-like predecessor Lume, but much grander in execution, this full-fledged sequel is a hand-crafted point-and-click adventure filmed using real material props, -esque set pieces, and animated cartoon characters superimposed over top. It’s a striking effect that must be seen […]
With its latest offering, indie developer Fire Maple Games provides a varying experience for the ever-evolving mobile consumer. As an on-the-fly adventure, is a satisfying supplement for the hurried gamer looking for a light but heartfelt tribute to the golden era of first-person adventuring. However, amongst the currently thriving movement toward richer and more substantial, […]
Independent developer Eric Shofe set out to challenge the current zombie-swarming horror in mobile gaming as the basis for his successfully funded Kickstarter project. The end result, , is a delightfully atmospheric, –inspired adventure that is truly a joy to play at times, but several of its elegant concepts stand in unfortunate contrast to some […]