Everything we know about Pragmata: Capcom’s latest sci-fi adventure
2026 is a busy year for Capcom, and one of its many upcoming releases is a brand-new IP, Pragmata. The game, which is set on the moon, features two protagonists: Hugh Williams and a young android girl called Diana. Pragmata gameplay is set to blend various mechanics to create a unique action-adventure, mainly through third-person shooting and strategic hacking.
Capcom has managed to keep a lot of details about Pragmata under wraps, but the Pragmata demo’s release shed some light on the story and mechanics ahead of the game’s full launch.
Pragmata release date and platforms
The Pragmata release date is April 24, 2026, confirmed by a fresh trailer that dropped at The Game Awards 2025. A demo featuring a snapshot of the action is available to play on Steam. As for platforms, Pragmata will be on all current-generation hardware at launch: PC, PS5, Xbox Series X|S, and Nintendo Switch 2.
There are two Pragmata editions, both of which can be pre-ordered. The Standard Edition pre-order at $59.99 secures the base game as well as a Neo Bushido outfit for Hugh, and a Neo Kunoichi outfit for Diana, inspired by the Sengoku period. A Deluxe Edition Pragmata pre-order, priced at $69.99, bundles the base game with the Shelter Variety Pack, which contains two further outfits for Hugh, two outfits for Diana, three gestures for Diana, a weapon skin, three Shelter tracks, and game artwork.
The story so far
Capcom’s Pragmata is set in the near future, when humans have developed a material known as Lunafilament. It can be used to make almost anything, as long as users have the right data to do so. When communication is lost with the lunar station dedicated to Lunafilament research and development, a team is dispatched to investigate. A lunar quake hits soon after the team arrives, leaving Hugh separated from his crew. He’s found by Diana, a human-like Android child created using Lunafilament.
However, a communication failure and power outage aren’t the only things troubling this eerie lunar facility. The Pragmata game will place you into a world where AI is already established in everyday lunar base life. Human workers are recognizing that many tasks can be performed much more efficiently using robots called Walkers. One human employee expresses frustration about how operations are recorded with 24-hour surveillance, leading to a mistake they made to be passed around and mocked. Along the way, something has gone wrong: bots don’t normally attack humans, but you’ll quickly find that’s happening at the facility.
The story naturally lends itself to exploring the morality theme of AI integration with humans. However, the fact that Pragmata’s Diana is an AI companion that the protagonist is expected to develop an unlikely bond with could challenge preconceived notions.
Combat and hacking
Pragmata combat requires you to hack with Diana and blast at enemies with Hugh, but their mechanics are intertwined. While in combat with a foe, you must use Diana to hack enemies by moving your cursor across the hacking matrix to create a path to a green EXE node. This will expose enemy weak spots and make it easier for Hugh to take them down.
Some hacks feature yellow nodes with special effects that trigger when you pass through the node while completing the hack. Despite these nodes only having a limited number of uses, passing through numerous nodes of the same kind increases the effectiveness of the ability they wield. A Multihack node in the Pragmata demo lets you link enemies together to open up multiple enemies at once, and the Decode hacking node temporarily increases damage dealt to enemies impacted by it. When the hacking gauge is full, you can trigger Diana’s Overdrive Protocol that opens all nearby enemies, temporarily immobilizes them, and deals damage.
A multitude of other mechanics make up the gameplay, such as the ability to slow time, which may come in handy when you’re trying to pull off a hack while in combat. Hugh is also equipped with thrusters that allow for dodging, hovering, and pulling off larger jumps, while Diana can also hack locked doors, terminals, and escape hatches.
The Pragmata demo offers a look at the futuristic weapons. There’s a single-fire shockwave gun that’s effective at close range and makes enemies easier to stagger, a Stasis Net gun that fires an electromagnetic net that expands on impact to immobilize enemies, and the Charge Piercer, which fires armor-piercing rounds that increase in damage when charged. Weapons break when ammunition runs out, so you’ll constantly have to adapt to the weaponry you find and switch between the primary, attack, defense, and tactical weapon types on offer. No matter the weapon you use, they all feel like they pack a serious punch, amounting to satisfying fast-paced combat requiring strategy, thanks to the additional layer of hacking mechanics.
Printing and upgrades
The Shelter is your base for crafting, making upgrades, and where you’ll respawn if you die in combat. You use materials gathered from combat and exploration, such as Lunafilament, to upgrade your loadout and prepare for the toughest enemies the Pragmata has to throw at you.
Weapons, hacking nodes, and attachments you find will be available to unlock and upgrade via 3D printers at the Shelter. Items can be upgraded more than once to increase their level and boost their power. Diana upgrades her hacks by biting on a device, while Hugh makes upgrades to weapons in the regular human way by selecting them from a terminal.
FAQs
Is Pragmata single-player?
Yes, Pragmata is a single-player game, with both characters controlled simultaneously.
FAQ
What age is the girl in Pragmata?
Diana’s age in Pragmata has not been confirmed by Capcom.
How long is the Pragmata demo?
The Pragmata demo takes around 15 to 20 minutes to beat, and it provides a hands-on experience with the environment and mechanics on show.
Will Pragmata have DLC?
Capcom hasn’t announced whether Pragmata will have story DLC, but the Standard and Deluxe editions include cosmetic pre-order bonuses.
What are the next Capcom games for 2026?
Confirmed Capcom 2026 games are Resident Evil Requiem (February 27, 2026), Onimusha: Way of the Sword (TBA 2026), and Pragmata (April 24, 2026).